We are in a gaming community, talking about access to games. The only way to actually liberate games is to publish sources liberally. This includes enforcing hard copyleft licensing.
The only way to actually liberate games is to publish sources liberally. This includes enforcing hard copyleft licensing.
that’s a herculean task. devs and artists already suffer from low wages and overwork. And making games is quite labour intensive.
you can publish sources and potentially struggle to make enough money. interesting games are dime a dozen, even rarer in indie scenes that also make it open source.
solve this and we can agree it’s the ONLY way. Until then you gotta pay for binaries.
Why yes, buying indie games from non-US studios are a fantastic way to support alternative modes of production.
Are those non-US studios going to release the assets and source code⸮
If that’s your prerogative, you should stick to open source games rather than indie studios.
Wait, how do you think we “liberate” games otherwise?
“liberate” can be done from many things… for example in this case fascist country
We are in a gaming community, talking about access to games. The only way to actually liberate games is to publish sources liberally. This includes enforcing hard copyleft licensing.
that’s a herculean task. devs and artists already suffer from low wages and overwork. And making games is quite labour intensive.
you can publish sources and potentially struggle to make enough money. interesting games are dime a dozen, even rarer in indie scenes that also make it open source.
solve this and we can agree it’s the ONLY way. Until then you gotta pay for binaries.
pls🙏🙏🙏🙏 read theory