• MadhuGururajan@programming.dev
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      8 hours ago

      I don’t think ID software is exactly making all their stuff open source. The original doom source code was only released after it was already a successful game and franchise was established.

      regardless you should actually talk to people who do the majority of the slog work in gamedev whether their salaries match their needs for the month.

      you should also consider speaking to indie devs that struggle to make a living as the example of successful indie games to failed ones is miniscule.

      Theory is all well and good. Maybe you should get out of your library and look at ground realities? Solving it is everybody’s effort. Suggest practical ways to survive first. Then speak about changing the situation.